Android mobile app development in Kansas is much different than desktop programming. When developing desktop software, you can usually assume most users have high-speed internet, are using larger screens, and can use a mouse and keyboard to interact with your pages. Developers moving from desktop to mobile development often make similar mistakes, especially when they’re new to the field.Not Using Asynchronous Design
When you work with cloud applications, the assumption is that the user is connected to the internet while they’re accessing your application. You shouldn’t assume users always have instant, high-bandwidth access to the internet with a mobile app. If you attempt to make an API call or use remote services, it can cause your application to hang.
Users may not be aware that short hangs in the app can simple mean something is processing in the background. When your app needs to check for network resources or make a call to a remote API, consider using asynchronous cause and threads that perform the background action while still allowing your users to interact with the app. This will avoid user confusion and prevent the “Application Not Responding” dialog box from displaying.
Using UI Elements That Work Better With a Mouse And Keyboard
It’s not easy breaking away from standard development habits. For years, developers optimized their user interfaces (UIs) for keyboard and mouse input. It’s a completely different world in mobile development. Users tap with their fingers and type with their thumbs. Your UI components must make it easy for a user to type a value (e.g., in a text box field) and then tap to go to the next element.
UI elements should be larger and easy for users to tap with their fingers. Having 20 small items for a user to tap isn’t the best idea. Menus should offer options that are easy to find and require minimal scrolling. Input components should be easy to tap and make a selection. Font sizes should be large enough for the user to see.
Not Using Standard Input Elements
When the iPhone was first released, mobile app developers followed standards that made every app look like an iPhone interface. Android and iPhone have different element and input styles, and one common mistake is to make your Android app look like an iOS app. This was much more prevalent in previous years, but it still happens with new developers, especially those who started off in iOS design. Android’s Material Design is a “visual language” all apps must adhere to, and it dictates how nearly every aspect of a UI should look.
Not only should you follow Android’s Material Design development standards, but you should also use standard input buttons, dropdown, and textbox components to avoid confusing the user. Your users should be able to easily identify common elements such as a submit button, a menu dropdown icon, input elements, and sections that contain instructions.Forgetting To Test Your Apps on Different Screens One of the top reasons apps fail is poor testing. Developers release code to their clients or deploy it to Google Play and the result is often an app with too many reported bugs. These reports lead to poor reviews and can damage the app’s rating so much that it may never recover. Always test your apps with different sized screens (tablets and smartphones especially), and each version you support. You might need to hire a QA tester to perform this kind of test, or you can invest in multiple devices to use to create your own testing environment. Conclusion If you’re new to android mobile app development, following these tips can help you avoid making common mistakes. Pro tip: Read Google’s design standards and ensure that your apps are intuitive and responsive for your users. All new developers go through some common pitfalls, but you can avoid these common ones to create specifically designed apps your mobile users will enjoy.